A step-by-step course on how to successfully launch products on Kickstarter.
Marc Barros from Moment
© Copyright 2020 - All Rights Reserved, Product creator studio Inc.
You are a good fit if you are:
Launching a physical product that fits in the design or technology categories
Committed to investing the time and effort required to succeed
On track to have functional prototypes ready at least a month prior to launch.
Designed for individuals, independent creative studios, and businesses
Over 35 lessons that provide detailed instructions on how to plan, develop, and run product-launch campaigns. Coupled with more than 50 workbooks, templates, and guides that are designed to help you put into practice the tactics and strategies you'll learn.
Craighton Berman
Designer of objects, illustrator of ideas, and facilitator of creativity
Daniel Mascarenhas
Creative director with experience launching and scaling businesses
Julio Terra
Seasoned advisor on how to launch products through crowdfunding
James Ross
Marketer with deep expertise in all facets of digital marketing
Oscar Lhermitte
Product designer and entrepreneur who turns projects into products
An outstanding team of instructors
with deep real-world experience
Alex has launched groundbreaking crowdfunding campaigns for MIT Media Lab inventors, Pentagram partners, and forward-thinking brands like Freitag. In 2017, she authored "The Crowdsourceress", a definitive guide for raising money and awareness through crowdfunding. Alex is the founder of Daly, a marketing and comms consultancy, a member of the Forbes 30 Under 30 class of 2016, and a frequent speaker at festivals and events.
From tech gadgets and everyday carry gear to furniture, timepieces, digital fabrication tools, synthesizers, photo gear, bicycles, cookware, footwear, backpacks, robots, and more.
Craighton's work can be found in the permanent collection of the Art Institute of Chicago. He was the first designer to bring a product to life on Kickstarter, and taught young designers how to use crowdfunding to support an independent design practice at the University of Illinois at Chicago. Craighton’s design practice is focused on Manual, a home goods brand that creates products for slow living.
Daniel is the co-founder of a hardware company that was recognized on the list of Best inventions of 2016 by Time Magazine. As their CMO, he raised over $2 million across four product launches on Kickstarter. Daniel currently serves as COO of Launch Studio, and expert advisor to the world's largest innovation fund, the Horizon 2020 European Commission.
Julio helped to build the Design and Technology Community Outreach team at Kickstarter and then went on to lead it for several years. The team’s mandate is to search the globe for creators who are working on innovative and noteworthy products and to help them run successful campaigns. While at Kickstarter, Julio worked with hundreds of creators and developed a unique understanding of the crowdfunding ecosystem. Currently, Julio serves as the CEO of Launch Studio.
James previously led the marketing team at Blazon Agency in London. There he worked on crowdfunding and e-commerce campaigns for a wide range of clients, from startups – including Pillo, Wonder Machines, and Evelyn & Bobbie – to large enterprises – such as Sony and Absolut.
As the co-founder and director of Sidekick, Oscar has helped over 20 startups, businesses and creative studios launch products on Kickstarter. Through his studio, he has launched six of his own products through crowdfunding, and provides product design services informed by his thoughtful perspective on our cultural and economic systems.
Whether you aim to raise tens of thousands or several millions of dollars, our curriculum will help you maximize your raise and nurture relationships with your product’s early adopters.
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Hamish Smyth & Jesse Reed
Founders Order & Standards Manual
Paul Budnitz from
Superplastic
"It helped me put into focus why I am doing this – what is the purpose of my campaign. I realized that my goal is broaden the community of Playtronica followers and expand globaly."
Sasha Pas ( Founder Playtronica ) - Alumni ( July 2020 )
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Dig-in at your own pace and get access to future updates
Deep
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Our impact in the words of our alumni
Access to a community of creators
"What an eye-opening experience this has been. So much high-quality information, so information-dense, so detailed and specific. If you're wondering if this course is worth it . . . it is!"
Anthony Collette - Alumni ( July 2020 )
"Launch Studio gave me insights into what it takes to set up a strong campaign. I would strongly recommend doing the masterclass if you are thinking of launching a campaign"
Marjan Van Aubel - Alumni ( July 2020 )
How much time will this take?
The course is designed to take around 6 to 8 weeks to complete. We aim to provide you with an in-depth understanding of what it takes to run a successful product-launch Kickstarter campaign. Ideally, you should not plan to launch your project as soon as you finish the course since you’ll likely uncover gaps in your preparation as you work your way through the course.
The video lessons last on average around 10 minutes, though there are a few lessons that are over 40 minutes long. Beyond watching the lessons, you should carve out time to join office hour sessions, explore the worksheets, guides, and templates, join discussions in the online forum, and begin applying your learnings. With that in mind, should set aside about 5 hours per week.
The amount of time needed to prepare for launch following the course varies a lot. This depends on your level of preparation before you enter the course, the scale of your team’s ambitions, and the people and resources that you have to bring to bear.
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Get access to a few of our students' favorite lessons where we reveal proven tactics and strategies that will help you get funded.
More than 3o pre-recorded video lessons
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Over 40 templates, guides, and workbooks
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Private online discussion forum
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Live office hours twice a month
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Lifetime access to course materials
Discounted payment
To make our course more accessible to independent creators and young designers, we offer a 3-month instalment plan.
per month for 3-months
More than 3o pre-recorded video lessons
_______________________________________
Over 40 templates, guides, and workbooks
_______________________________________
Private online discussion forum
_______________________________________
Live office hours twice a month
_______________________________________
Lifetime access to course materials
Our instructors and their work have been featured in
Launching products on Kickstarter is hard. Our proven tactics, tools, and strategies will help you succeed.
Satisfaction Guaranteed
Enroll confidently with our
30-day money back guarantee
Supportive
Community
Connect with like-minded creators in a private forum
Lifetime
access
Dig-in at your own pace and get access to future updates
Deep
Bench
Up your game with our expert instructors and proven tools
Trusted by
Enrollment is Closed - Registration will reopen in late Q1 of 2021
Lifetime
access
Dig-in at your own pace and get access to future updates
Deep
Bench
Up your game with our expert instructors and proven tools
Supportive
Community
Connect with like-minded creators in a private forum
Satisfaction Guaranteed
Enroll confidently with our
30-day money back guarantee
Recommended by
Optimized for product design & technology projects
Explore the curriculum
Our impact.
In the words of our alumni.